For our internal project, we have re-created GRC 3030 Van Der Heem Radio to its very last detail. When creating this asset our goal was to establish what a game-ready prop could look like for the new generation of consoles. During the creation of the Radio's exquisite and numerous details proved to be a very interesting task as we struck for full realism. For the first time, we have used Nvidia's RTX technologies to render the scene in Unreal Engine 4. The results turned out to be great and the usage of new technologies has provided us with invaluable experience.
GRC-3030 Unreal Engine