Sci-fi scene breakdown

For this scene, we have utilized a custom shader and normals with a flexible system for material adjustment. This particular environment scene was inspired by "At the mountains of madness" novel which we decide to make a sci-fi twist on. We have also tested the Nvidia RTX technology which was recently added to UE4 that yielded great results for our environment scene.

setting up material with vertex paint

setting up material with vertex paint

flexible settings of master-material

flexible settings of master-material

setting up material + using decals

setting up material + using decals

decals

decals

decals

decals

modular midpoly geometry (wireframe)

modular midpoly geometry (wireframe)

master-material

master-material

At the mountains of madness